weatherless...................90.24527% balance.......................48.67529% offense.......................24.30695% semistall.....................23.75893% trapper.......................12.64088% hail.......................... 5.03372% sand.......................... 4.41582% stall......................... 3.20627% batonpass..................... 0.89694% sandstall..................... 0.73494% voltturn...................... 0.25486% rain.......................... 0.17786% rainstall..................... 0.16162% sun........................... 0.15309% hailstall..................... 0.10107% hyperoffense.................. 0.05256% multiweather.................. 0.02576% dragmag....................... 0.02492% tailwind...................... 0.00598% monotype...................... 0.00377% monoice....................... 0.00325% trickroom..................... 0.00300% monoghost..................... 0.00049% monopoison.................... 0.00003% monofighting.................. 0.00003% monopsychic................... 0.00001% monograss..................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.535) -1.5| | -1.0|# | -0.5|###### |####################### 0.0|####################### |####################### +0.5|######## |############################## +1.0|################### |##################### +1.5|######### |### +2.0|# |# +2.5| |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.59%