weatherless...................88.34923% offense.......................46.54217% balance.......................36.82760% hyperoffense.................. 9.85744% sun........................... 4.72963% semistall..................... 4.47746% rain.......................... 4.21514% voltturn...................... 3.24235% stall......................... 2.29533% hail.......................... 1.79801% trickroom..................... 1.36393% sunoffense.................... 1.23120% sand.......................... 1.11097% monotype...................... 0.69953% rainoffense................... 0.65815% choice........................ 0.55744% sandstall..................... 0.34977% hailoffense................... 0.28653% multiweather.................. 0.19284% monopsychic................... 0.12101% monoice....................... 0.11945% monorock...................... 0.07885% monograss..................... 0.07807% monowater..................... 0.07105% dragmag....................... 0.06870% monobug....................... 0.05934% mononormal.................... 0.05075% monoghost..................... 0.04294% gravity....................... 0.04216% monoflying.................... 0.03435% tricksun...................... 0.03045% tailwind...................... 0.02889% monoelectric.................. 0.02889% monofighting.................. 0.02030% rainstall..................... 0.01874% monodragon.................... 0.01874% monofairy..................... 0.01718% monodark...................... 0.01640% monofire...................... 0.01483% trickrain..................... 0.01327% monoground.................... 0.01015% monopoison.................... 0.00859% hailstall..................... 0.00859% trickhail..................... 0.00547% sunstall...................... 0.00468% sandoffense................... 0.00390% monosteel..................... 0.00390% allweather.................... 0.00234% tricksand..................... 0.00234% trapper....................... 0.00156% Stalliness (mean: -0.078) |## -1.5|### |######### -1.0|############## |#################### -0.5|######################### |############################ 0.0|############################## |########################## +0.5|#################### |############ +1.0|####### |#### +1.5|## |# +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.48%