weatherless...................92.56324% balance.......................43.72110% offense.......................36.73618% hyperoffense.................. 9.41466% semistall..................... 6.17278% voltturn...................... 5.21705% stall......................... 3.95529% sun........................... 2.98330% rain.......................... 1.98643% sand.......................... 1.66786% trickroom..................... 1.56872% hail.......................... 0.85470% sunoffense.................... 0.80083% sandstall..................... 0.77189% rainoffense................... 0.48683% choice........................ 0.41744% monotype...................... 0.32879% hailoffense................... 0.32746% dragmag....................... 0.12951% monoelectric.................. 0.06115% monowater..................... 0.05998% monoice....................... 0.05483% multiweather.................. 0.04851% gravity....................... 0.04217% mononormal.................... 0.02839% monopsychic................... 0.02709% tailwind...................... 0.02681% monograss..................... 0.01791% trickhail..................... 0.01752% monoghost..................... 0.01547% monofairy..................... 0.01317% monofighting.................. 0.01064% monodark...................... 0.00944% monorock...................... 0.00799% tricksun...................... 0.00796% monofire...................... 0.00585% monopoison.................... 0.00472% monoflying.................... 0.00442% monobug....................... 0.00351% sandoffense................... 0.00305% monoground.................... 0.00232% monosteel..................... 0.00165% monodragon.................... 0.00037% tricksand..................... 0.00017% allweather.................... 0.00002% rainstall..................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.074) |## -1.5|### |######## -1.0|############## |############### -0.5|##################### |######################## 0.0|############################# |############################## +0.5|######################### |#################### +1.0|########### |#### +1.5|#### |## +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%