weatherless...................75.27243% offense.......................47.91170% balance.......................31.55565% hyperoffense..................15.69941% sun...........................14.73171% sand.......................... 8.25710% voltturn...................... 6.78697% semistall..................... 3.11909% sunoffense.................... 2.42657% stall......................... 1.71415% choice........................ 1.10987% rain.......................... 1.03080% hail.......................... 1.02556% trickroom..................... 0.89543% monotype...................... 0.77526% sandoffense................... 0.31916% multiweather.................. 0.30895% sandstall..................... 0.19113% hailoffense................... 0.18720% monobug....................... 0.16312% rainoffense................... 0.11337% monowater..................... 0.09923% tricksand..................... 0.09871% monoghost..................... 0.09635% monofire...................... 0.06493% monofighting.................. 0.05734% gravity....................... 0.05367% tricksun...................... 0.05132% monopoison.................... 0.04084% monopsychic................... 0.03927% mononormal.................... 0.03718% monoice....................... 0.03168% monorock...................... 0.02749% monofairy..................... 0.02461% monodragon.................... 0.02461% monoelectric.................. 0.02435% hailstall..................... 0.02304% trickhail..................... 0.02199% monograss..................... 0.02173% monoflying.................... 0.02095% sunstall...................... 0.01807% monodark...................... 0.01649% tailwind...................... 0.01492% monoground.................... 0.01152% trickrain..................... 0.00864% dragmag....................... 0.00785% rainstall..................... 0.00733% monosteel..................... 0.00602% swagplay...................... 0.00105% trapper....................... 0.00052% Stalliness (mean: -0.252) |## -2.0|## |##### -1.5|####### |############ -1.0|################## |############################ -0.5|############################ |############################## 0.0|############################## |######################## +0.5|################## |########### +1.0|####### |### +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%