weatherless...................99.14492% balance.......................57.59023% offense.......................21.69350% semistall.....................14.47529% stall......................... 5.88007% batonpass..................... 4.05330% monotype...................... 1.16047% sun........................... 0.44975% hyperoffense.................. 0.36091% mononormal.................... 0.25541% monofire...................... 0.23320% dragmag....................... 0.21655% sand.......................... 0.21099% rain.......................... 0.19989% monowater..................... 0.14992% monobug....................... 0.11105% monoelectric.................. 0.10550% monorock...................... 0.08329% monopoison.................... 0.07773% trapper....................... 0.07773% monopsychic................... 0.07218% monofighting.................. 0.04442% monograss..................... 0.03887% monoflying.................... 0.03887% monoground.................... 0.02221% sandstall..................... 0.01666% monodark...................... 0.01110% multiweather.................. 0.00555% monosteel..................... 0.00555% Stalliness (mean: 0.497) -1.0|# |### -0.5|###### |##################### 0.0|############################## |############################## +0.5|############################# |######################## +1.0|################# |############# +1.5|######## |##### +2.0|### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%