weatherless...................99.31835% balance.......................56.45163% offense.......................23.19395% semistall.....................13.82836% stall......................... 6.10139% batonpass..................... 4.11413% monotype...................... 0.70818% sun........................... 0.43277% hyperoffense.................. 0.42466% monofire...................... 0.25229% sand.......................... 0.14326% dragmag....................... 0.13866% mononormal.................... 0.12120% rain.......................... 0.10576% monowater..................... 0.08082% monobug....................... 0.06211% monopsychic................... 0.05232% trapper....................... 0.04921% monoelectric.................. 0.04258% monopoison.................... 0.03114% monofighting.................. 0.02704% monorock...................... 0.02276% monograss..................... 0.02125% monoflying.................... 0.02067% monoground.................... 0.01469% sandstall..................... 0.01368% monodark...................... 0.00939% monosteel..................... 0.00275% multiweather.................. 0.00014% Stalliness (mean: 0.478) -1.0|# |### -0.5|###### |####################### 0.0|############################## |############################## +0.5|############################ |####################### +1.0|############## |############# +1.5|######## |##### +2.0|## |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%