weatherless...................99.70187% balance.......................64.22631% offense.......................20.97269% semistall..................... 9.84940% stall......................... 4.86065% batonpass..................... 2.67842% sun........................... 0.19591% monotype...................... 0.10552% monofire...................... 0.10336% rain.......................... 0.10063% hyperoffense.................. 0.09095% sand.......................... 0.00159% mononormal.................... 0.00143% monopsychic................... 0.00070% monoelectric.................. 0.00001% trapper....................... 0.00000% monograss..................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.411) -1.0| |# -0.5|### |########## 0.0|############################# |############################## +0.5|#################### |########### +1.0|######## |##### +1.5|#### |## +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.78%