sand..........................54.60614% weatherless...................44.48163% offense.......................38.61804% balance.......................32.78000% semistall.....................12.11527% hyperoffense..................10.25374% stall......................... 6.23294% sandoffense................... 4.14300% batonpass..................... 4.11881% sandstall..................... 3.79893% dragmag....................... 2.48390% choice........................ 0.91974% rain.......................... 0.69754% monotype...................... 0.34505% sun........................... 0.19145% monowater..................... 0.13239% monopsychic................... 0.10861% rainoffense................... 0.09858% sunoffense.................... 0.08307% voltturn...................... 0.04381% mononormal.................... 0.03749% hail.......................... 0.03334% monofighting.................. 0.01988% monograss..................... 0.01910% hailstall..................... 0.01111% multiweather.................. 0.01002% monoelectric.................. 0.00909% trapper....................... 0.00869% monoice....................... 0.00546% monodragon.................... 0.00390% monoflying.................... 0.00383% monorock...................... 0.00164% monopoison.................... 0.00122% monobug....................... 0.00110% monoghost..................... 0.00056% monofire...................... 0.00043% monodark...................... 0.00027% monosteel..................... 0.00009% monoground.................... 0.00001% monofairy..................... 0.00000% Stalliness (mean: 0.105) -2.0| |# -1.5|##### |############## -1.0|################ |############################ -0.5|########################## |############################## 0.0|##################### |########################## +0.5|##################### |#################### +1.0|############## |################ +1.5|############ |######## +2.0|### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.38%