sand..........................68.28364% balance.......................36.34898% offense.......................34.89786% weatherless...................31.21346% semistall.....................12.37765% stall......................... 8.72575% hyperoffense.................. 7.64976% sandstall..................... 6.26890% sandoffense................... 4.63644% batonpass..................... 2.53422% dragmag....................... 1.71125% choice........................ 0.77697% rain.......................... 0.28309% sun........................... 0.18542% monotype...................... 0.14662% rainoffense................... 0.09424% monopsychic................... 0.06034% monowater..................... 0.05940% hail.......................... 0.03500% sunoffense.................... 0.03222% voltturn...................... 0.01335% hailstall..................... 0.01249% monograss..................... 0.01122% mononormal.................... 0.00592% monofighting.................. 0.00457% monoelectric.................. 0.00192% monoflying.................... 0.00180% trapper....................... 0.00159% multiweather.................. 0.00062% monodragon.................... 0.00061% monorock...................... 0.00055% monoice....................... 0.00025% monobug....................... 0.00002% monodark...................... 0.00001% monoghost..................... 0.00001% monopoison.................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.209) -2.0| |## -1.5|#### |########## -1.0|############# |######################## -0.5|########################### |############################## 0.0|####################### |############################## +0.5|####################### |####################### +1.0|############### |################ +1.5|########### |############# +2.0|###### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%