rain..........................56.80599% offense.......................54.45223% weatherless...................33.50872% hyperoffense..................23.81302% balance.......................14.26421% sun...........................11.06192% monotype......................10.90212% mononormal.................... 8.84613% rainoffense................... 8.09665% multiweather.................. 7.80670% sand.......................... 6.48888% semistall..................... 4.60158% stall......................... 2.86896% sunoffense.................... 1.74851% dragmag....................... 1.62390% rainstall..................... 1.23107% batonpass..................... 1.22690% sandstall..................... 1.00369% monowater..................... 0.98338% sandoffense................... 0.72320% monodark...................... 0.68844% choice........................ 0.28727% monopsychic................... 0.24009% voltturn...................... 0.10085% monorock...................... 0.06204% monobug....................... 0.05963% monosteel..................... 0.05460% monodragon.................... 0.04992% hail.......................... 0.03971% sunstall...................... 0.03869% monoflying.................... 0.03865% trapper....................... 0.02427% monofighting.................. 0.02354% trickroom..................... 0.02193% trickrain..................... 0.02193% monoice....................... 0.00632% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.392) | -2.0|### |########## -1.0|############################## |######################## 0.0|######################## |########## +1.0|### |#### +2.0| | +3.0|# |# +4.0| | +5.0| more negative = more offensive, more positive = more stall one # = 0.90%