balance.......................39.40318% sand..........................38.72378% offense.......................33.31789% rain..........................28.57361% weatherless...................24.18800% hyperoffense..................12.39209% semistall..................... 9.63395% choice........................ 7.35793% hail.......................... 5.81763% dragmag....................... 5.53376% stall......................... 5.25289% voltturn...................... 4.48905% sun........................... 3.60293% sandoffense................... 1.42117% rainstall..................... 1.36252% sunstall...................... 1.22955% sandstall..................... 0.98595% multiweather.................. 0.90478% tailwind...................... 0.78593% rainoffense................... 0.69568% monotype...................... 0.50512% monodragon.................... 0.30823% monowater..................... 0.12341% hailstall..................... 0.07983% sunoffense.................... 0.06378% trickroom..................... 0.05652% monodark...................... 0.02261% monoflying.................... 0.01930% monofighting.................. 0.01350% hailoffense................... 0.01203% monosteel..................... 0.00911% tricksun...................... 0.00788% monopsychic................... 0.00554% gravity....................... 0.00199% monoground.................... 0.00112% tricksand..................... 0.00104% monoelectric.................. 0.00081% monobug....................... 0.00072% monorock...................... 0.00039% allweather.................... 0.00028% monopoison.................... 0.00025% monoice....................... 0.00021% monofire...................... 0.00010% monograss..................... 0.00003% mononormal.................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.065) -2.0|# |###### -1.5|########### |##### -1.0|######### |##################### -0.5|################ |################# 0.0|########################## |############################## +0.5|################# |############### +1.0|############ |######### +1.5|####### |# +2.0|##### |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%