weatherless...................93.12296% offense.......................35.35128% balance.......................29.91380% semistall.....................27.64994% hyperoffense.................. 4.93281% voltturn...................... 4.25766% rain.......................... 3.65614% hail.......................... 2.69302% stall......................... 2.15217% trickroom..................... 0.54628% sun........................... 0.42459% sand.......................... 0.10329% dragmag....................... 0.07487% rainoffense................... 0.00795% sunoffense.................... 0.00135% monotype...................... 0.00005% monopsychic................... 0.00005% monowater..................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.304) -2.0| | -1.5|# |##### -1.0|# |######## -0.5|########## |############# 0.0|############### |########### +0.5|######### |####### +1.0|### |############################## +1.5|# |## +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%