weatherless...................68.67364% offense.......................51.91144% hyperoffense..................21.61376% balance.......................21.40306% sun...........................18.39896% rain..........................13.37080% monotype...................... 8.30531% multiweather.................. 7.28350% batonpass..................... 6.49236% sand.......................... 4.94339% semistall..................... 2.77281% sunoffense.................... 2.56292% stall......................... 2.29894% hail.......................... 2.12840% mononormal.................... 1.72294% rainoffense................... 1.24301% voltturn...................... 0.97318% monobug....................... 0.83332% monowater..................... 0.77499% monoflying.................... 0.73866% monopsychic................... 0.72998% choice........................ 0.64381% sandoffense................... 0.63493% monosteel..................... 0.57357% monodragon.................... 0.57055% monoghost..................... 0.48881% monofighting.................. 0.47387% monodark...................... 0.45995% monofairy..................... 0.44300% monoelectric.................. 0.38850% monopoison.................... 0.37700% monorock...................... 0.37074% dragmag....................... 0.34410% monograss..................... 0.30959% monoice....................... 0.28013% trapper....................... 0.26842% monoground.................... 0.25994% trickroom..................... 0.24461% monofire...................... 0.23371% hailoffense................... 0.20182% sunstall...................... 0.12271% sandstall..................... 0.11362% rainstall..................... 0.07407% tailwind...................... 0.05227% tricksun...................... 0.03935% tricksand..................... 0.01877% hailstall..................... 0.01493% gravity....................... 0.01312% swagplay...................... 0.00767% allweather.................... 0.00706% trickrain..................... 0.00343% trickhail..................... 0.00182% fear.......................... 0.00121% Stalliness (mean: -0.391) |# -2.0|## |########## -1.0|######################## |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%