monotype......................100.00000% weatherless...................71.08885% offense.......................47.96252% balance.......................25.82018% hyperoffense..................15.24288% sand..........................11.93311% monowater..................... 9.89892% monodragon.................... 9.68061% semistall..................... 9.26896% monobug....................... 9.16111% monoelectric.................. 8.29639% sun........................... 7.93706% voltturn...................... 7.52737% monoflying.................... 6.73466% rain.......................... 6.46173% monosteel..................... 6.39216% monodark...................... 6.37456% monopsychic................... 6.26807% mononormal.................... 6.02563% monofairy..................... 5.82642% monoground.................... 5.06417% monopoison.................... 4.71276% monofighting.................. 4.30064% monofire...................... 3.94269% monorock...................... 2.91062% hail.......................... 2.61997% monograss..................... 2.05182% stall......................... 1.70546% monoice....................... 1.41139% sunoffense.................... 1.07887% sandoffense................... 0.96574% monoghost..................... 0.94920% rainoffense................... 0.57128% trickroom..................... 0.48903% choice........................ 0.31574% hailoffense................... 0.30535% tricksand..................... 0.12504% dragmag....................... 0.10100% tailwind...................... 0.07261% multiweather.................. 0.04072% sunstall...................... 0.03438% hailstall..................... 0.02014% sandstall..................... 0.01172% rainstall..................... 0.00904% gravity....................... 0.00651% trickhail..................... 0.00122% tricksun...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.191) |### -1.5|##### |########### -1.0|################# |################# -0.5|############################## |############## 0.0|################# |############## +0.5|########## |####### +1.0|########### |#### +1.5|#### |# +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.60%