weatherless...................90.90954% offense.......................45.37407% balance.......................31.67765% hyperoffense..................14.81130% sand.......................... 6.49294% voltturn...................... 6.20674% semistall..................... 5.16673% stall......................... 2.97025% monotype...................... 2.04506% trickroom..................... 1.32788% hail.......................... 0.98842% rain.......................... 0.88026% sun........................... 0.78042% monobug....................... 0.49920% monorock...................... 0.47923% choice........................ 0.47424% dragmag....................... 0.30784% rainstall..................... 0.22630% sandstall..................... 0.22464% sandoffense................... 0.18803% monopoison.................... 0.16806% mononormal.................... 0.16640% monowater..................... 0.16474% hailoffense................... 0.14810% monodark...................... 0.14144% monoflying.................... 0.13645% sunoffense.................... 0.08653% tailwind...................... 0.07488% monoelectric.................. 0.07488% rainoffense................... 0.06323% monosteel..................... 0.06323% monoground.................... 0.05990% monograss..................... 0.05658% monoice....................... 0.05491% multiweather.................. 0.05158% monofighting.................. 0.03994% monoghost..................... 0.02995% monodragon.................... 0.02163% monopsychic................... 0.01997% tricksand..................... 0.01664% trickhail..................... 0.01331% monofairy..................... 0.01331% sunstall...................... 0.00998% monofire...................... 0.00998% trapper....................... 0.00832% swagplay...................... 0.00333% hailstall..................... 0.00333% Stalliness (mean: -0.146) -2.0|# |### -1.5|######## |############# -1.0|##################### |######################## -0.5|########################### |############################## 0.0|############################ |####################### +0.5|#################### |############# +1.0|########## |##### +1.5|### |# +2.0|# |## +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%