weatherless...................90.77924% offense.......................43.86566% balance.......................32.15638% hyperoffense..................14.90028% sand.......................... 7.13100% voltturn...................... 6.86055% semistall..................... 5.79175% stall......................... 3.28593% monotype...................... 1.44968% trickroom..................... 1.35621% hail.......................... 0.83383% rain.......................... 0.65755% sun........................... 0.64895% choice........................ 0.47304% dragmag....................... 0.36271% monobug....................... 0.33566% monorock...................... 0.33073% rainstall..................... 0.15883% sandstall..................... 0.15780% sandoffense................... 0.15143% hailoffense................... 0.14931% monowater..................... 0.13745% monodark...................... 0.13260% monopoison.................... 0.10697% monoflying.................... 0.09397% mononormal.................... 0.09245% sunoffense.................... 0.08418% tailwind...................... 0.05846% monoground.................... 0.05360% multiweather.................. 0.05058% monoelectric.................. 0.04786% monosteel..................... 0.04637% monoice....................... 0.04589% rainoffense................... 0.04407% monoghost..................... 0.02482% monograss..................... 0.02242% tricksand..................... 0.02076% monofighting.................. 0.01426% monodragon.................... 0.01375% monopsychic................... 0.01306% trickhail..................... 0.01238% sunstall...................... 0.00825% monofire...................... 0.00786% monofairy..................... 0.00778% hailstall..................... 0.00596% swagplay...................... 0.00125% trapper....................... 0.00015% Stalliness (mean: -0.117) -2.0|# |### -1.5|######### |############# -1.0|#################### |###################### -0.5|########################## |############################## 0.0|########################### |###################### +0.5|##################### |############## +1.0|########## |###### +1.5|#### |# +2.0|# |## +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%