weatherless...................94.45541% offense.......................45.66094% balance.......................25.10510% hyperoffense..................22.66131% monotype...................... 4.61139% semistall..................... 3.91763% sand.......................... 2.88081% stall......................... 2.65502% sun........................... 1.55099% hail.......................... 0.94410% mononormal.................... 0.71137% monofire...................... 0.61432% monowater..................... 0.57002% monoghost..................... 0.43968% monofairy..................... 0.41067% monodragon.................... 0.39594% monosteel..................... 0.36661% sunoffense.................... 0.29713% monobug....................... 0.29637% monofighting.................. 0.26739% monoelectric.................. 0.25644% monopsychic................... 0.25603% sandoffense................... 0.25260% rain.......................... 0.22228% monodark...................... 0.21238% hailoffense................... 0.19948% monoice....................... 0.19186% monoflying.................... 0.18950% monopoison.................... 0.18775% monograss..................... 0.18469% monorock...................... 0.17876% monoground.................... 0.13103% sandstall..................... 0.09840% rainoffense................... 0.05725% sunstall...................... 0.05219% multiweather.................. 0.04291% hailstall..................... 0.01317% dragmag....................... 0.00512% batonpass..................... 0.00470% rainstall..................... 0.00317% trickroom..................... 0.00172% voltturn...................... 0.00048% Stalliness (mean: -0.326) -2.0|### |############## -1.0|########################### |############################## 0.0|########################### |################# +1.0|######## |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%