weatherless...................73.87031% balance.......................41.60855% offense.......................32.88718% rain..........................14.47153% semistall.....................12.89328% sun...........................11.31572% voltturn......................10.63310% stall......................... 6.69697% hyperoffense.................. 5.91401% monotype...................... 3.29739% batonpass..................... 3.25845% multiweather.................. 2.83103% hail.......................... 1.95572% rainstall..................... 1.33781% sand.......................... 1.26211% choice........................ 1.12345% dragmag....................... 0.65212% sunoffense.................... 0.44406% monosteel..................... 0.41620% monodragon.................... 0.38463% monoghost..................... 0.37690% monoice....................... 0.35139% monobug....................... 0.34826% monowater..................... 0.34614% monopsychic................... 0.28279% monoelectric.................. 0.28273% mononormal.................... 0.28095% monorock...................... 0.25171% rainoffense................... 0.25089% sunstall...................... 0.21650% trickroom..................... 0.20642% monofighting.................. 0.19224% monofire...................... 0.16094% monofairy..................... 0.15889% monopoison.................... 0.12979% monodark...................... 0.11658% hailstall..................... 0.08805% trapper....................... 0.08457% monoground.................... 0.08226% monograss..................... 0.07487% sandstall..................... 0.07225% monoflying.................... 0.06872% hailoffense................... 0.05355% trickrain..................... 0.04635% sandoffense................... 0.03739% tailwind...................... 0.01692% tricksun...................... 0.01387% tricksand..................... 0.00389% fear.......................... 0.00212% swagplay...................... 0.00004% Stalliness (mean: 0.274) -2.0|## |### -1.0|######### |##################### 0.0|############################## |########################## +1.0|###################### |######## +2.0|##### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%