weatherless...................75.93463% offense.......................44.65139% hyperoffense..................25.81109% balance.......................23.74443% sand..........................10.34807% rain.......................... 6.80561% sun........................... 5.67895% voltturn...................... 5.17538% semistall..................... 3.22958% stall......................... 2.56352% trickroom..................... 2.56083% hail.......................... 1.78332% choice........................ 1.74303% sandoffense................... 1.69603% sunoffense.................... 1.50266% rainoffense................... 0.85272% monotype...................... 0.57877% hailoffense................... 0.50089% multiweather.................. 0.49149% sandstall..................... 0.39346% monoice....................... 0.10474% dragmag....................... 0.07654% tricksun...................... 0.07386% monodragon.................... 0.07117% monofire...................... 0.05909% rainstall..................... 0.05640% monowater..................... 0.05237% gravity....................... 0.05237% monograss..................... 0.05103% monoghost..................... 0.04834% monobug....................... 0.04700% monosteel..................... 0.04566% tricksand..................... 0.04297% tailwind...................... 0.03894% monopsychic................... 0.03760% monoelectric.................. 0.03223% monoflying.................... 0.02417% monofairy..................... 0.02014% monoground.................... 0.02014% hailstall..................... 0.02014% mononormal.................... 0.01880% monopoison.................... 0.01477% monodark...................... 0.01477% trickhail..................... 0.01343% monofighting.................. 0.01074% allweather.................... 0.00940% trickrain..................... 0.00806% monorock...................... 0.00806% trapper....................... 0.00269% Stalliness (mean: -0.394) -2.0|#### |######## -1.5|################### |#################### -1.0|######################## |########################### -0.5|############################## |########################### 0.0|########################## |################## +0.5|############### |######### +1.0|###### |### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%