weatherless...................79.90650% offense.......................43.98849% balance.......................30.04757% sun...........................14.88188% hyperoffense..................10.35330% stall......................... 8.79449% semistall..................... 6.81614% voltturn...................... 5.86277% sunstall...................... 3.76689% sand.......................... 3.38761% monotype...................... 1.99574% trickroom..................... 1.51657% choice........................ 1.38844% rain.......................... 1.20893% hail.......................... 0.83231% sunoffense.................... 0.59399% monoelectric.................. 0.42189% monodark...................... 0.34085% multiweather.................. 0.21722% tailwind...................... 0.21715% monoice....................... 0.21527% monowater..................... 0.17583% monograss..................... 0.16414% monoghost..................... 0.15894% monobug....................... 0.15719% monofairy..................... 0.13923% monosteel..................... 0.11435% monofighting.................. 0.10283% monofire...................... 0.09704% rainoffense................... 0.06289% monoflying.................... 0.05197% monopsychic................... 0.04785% sandstall..................... 0.04326% monopoison.................... 0.04191% monorock...................... 0.03955% sandoffense................... 0.02254% hailoffense................... 0.02254% mononormal.................... 0.02233% monoground.................... 0.00838% Stalliness (mean: 0.057) |## -1.5|###### |########## -1.0|############# |###################### -0.5|###################### |######################### 0.0|############################## |################### +0.5|########### |############ +1.0|######### |##### +1.5|###### |## +2.0|## |### +2.5| |######## more negative = more offensive, more positive = more stall one # = 0.48%