weatherless...................73.74174% offense.......................32.73561% balance.......................26.57038% sun...........................22.27649% stall.........................22.01396% sunstall......................11.20466% hyperoffense..................10.13910% semistall..................... 8.54095% voltturn...................... 5.82416% sand.......................... 3.37499% monotype...................... 2.14504% trickroom..................... 1.48484% sunoffense.................... 0.94753% monoelectric.................. 0.89870% monodark...................... 0.87492% tailwind...................... 0.66081% hail.......................... 0.52297% choice........................ 0.42614% rain.......................... 0.40473% multiweather.................. 0.32091% monobug....................... 0.25372% monoice....................... 0.10053% monofairy..................... 0.00999% monopsychic................... 0.00719% rainoffense................... 0.00319% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.448) |### -1.5|######### |########## -1.0|########### |################## -0.5|################ |######################### 0.0|############################## |################ +0.5|###### |################# +1.0|########## |####### +1.5|######### |### +2.0|#### |############## +2.5|## |######################### more negative = more offensive, more positive = more stall one # = 0.43%