weatherless...................57.39687% offense.......................52.71178% balance.......................37.26845% sun...........................17.00510% sand..........................13.74054% rain.......................... 9.83159% trickroom..................... 9.49647% hyperoffense.................. 5.95318% hail.......................... 4.81897% monotype...................... 3.52885% tricksun...................... 3.52458% semistall..................... 3.49725% multiweather.................. 2.31216% tailwind...................... 1.83254% voltturn...................... 0.93867% monoice....................... 0.78912% sunoffense.................... 0.76118% tricksand..................... 0.65965% sandoffense................... 0.58864% stall......................... 0.56934% monowater..................... 0.53486% choice........................ 0.52316% rainoffense................... 0.48946% trickrain..................... 0.31203% mononormal.................... 0.25734% monoelectric.................. 0.23888% monofairy..................... 0.23253% batonpass..................... 0.23118% monoghost..................... 0.22350% hailoffense................... 0.20800% trickhail..................... 0.20258% monobug....................... 0.19738% monofire...................... 0.19304% monodark...................... 0.14436% dragmag....................... 0.13802% monopsychic................... 0.13771% monograss..................... 0.12677% monopoison.................... 0.11176% allweather.................... 0.09792% sandstall..................... 0.08032% gravity....................... 0.07160% monorock...................... 0.07075% monosteel..................... 0.06717% monofighting.................. 0.06604% monoground.................... 0.06399% sunstall...................... 0.05421% monodragon.................... 0.04024% hailstall..................... 0.03958% trapper....................... 0.03850% monoflying.................... 0.03459% rainstall..................... 0.02592% swagplay...................... 0.00133% Stalliness (mean: -0.099) -1.5|## |#### -1.0|########### |################### -0.5|######################## |############################## 0.0|############################ |###################### +0.5|################# |########### +1.0|###### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%