weatherless...................71.59990% balance.......................57.29675% offense.......................31.54562% sand..........................13.84657% sun........................... 9.54385% semistall..................... 7.62919% rain.......................... 5.44521% voltturn...................... 5.08332% trickroom..................... 4.79928% hyperoffense.................. 1.84523% choice........................ 1.80946% stall......................... 1.68322% multiweather.................. 1.37393% monotype...................... 1.15511% hail.......................... 0.97416% tricksun...................... 0.33875% sunoffense.................... 0.26931% monobug....................... 0.23565% monowater..................... 0.21251% monorock...................... 0.12203% monoghost..................... 0.11783% monodragon.................... 0.11783% sandstall..................... 0.09889% monoice....................... 0.09047% monosteel..................... 0.08626% mononormal.................... 0.08626% monoground.................... 0.08416% hailoffense................... 0.06733% sandoffense................... 0.05891% monofairy..................... 0.05891% monoflying.................... 0.05470% monoelectric.................. 0.05050% dragmag....................... 0.03787% monograss..................... 0.03577% monopsychic................... 0.03366% monofire...................... 0.03366% monodark...................... 0.02946% trickrain..................... 0.02946% monopoison.................... 0.02525% trickhail..................... 0.02525% rainoffense................... 0.02104% tailwind...................... 0.01894% monofighting.................. 0.01683% tricksand..................... 0.01262% sunstall...................... 0.00631% gravity....................... 0.00421% allweather.................... 0.00210% Stalliness (mean: 0.239) | -1.5| |# -1.0|### |###### -0.5|############# |################### 0.0|########################## |############################## +0.5|########################## |################# +1.0|############ |###### +1.5|### |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.61%