weatherless...................71.54041% balance.......................58.22051% offense.......................30.08510% sand..........................14.22250% sun........................... 9.25899% semistall..................... 8.21534% rain.......................... 5.47330% voltturn...................... 5.15964% trickroom..................... 4.90891% stall......................... 1.83828% hyperoffense.................. 1.64077% choice........................ 1.63205% multiweather.................. 1.27341% hail.......................... 0.80378% monotype...................... 0.79499% tricksun...................... 0.38300% sunoffense.................... 0.23075% monowater..................... 0.17794% monobug....................... 0.12432% monoghost..................... 0.09194% monodragon.................... 0.08232% sandstall..................... 0.07120% monoice....................... 0.06860% monorock...................... 0.06581% hailoffense................... 0.05947% monoground.................... 0.05919% sandoffense................... 0.05706% mononormal.................... 0.05224% monosteel..................... 0.05038% monoelectric.................. 0.04058% dragmag....................... 0.03941% monofairy..................... 0.03802% monoflying.................... 0.03248% trickhail..................... 0.03192% trickrain..................... 0.03190% monopsychic................... 0.02521% monopoison.................... 0.02450% monograss..................... 0.02272% monodark...................... 0.01947% monofire...................... 0.01926% tailwind...................... 0.01779% rainoffense................... 0.01633% tricksand..................... 0.01066% monofighting.................. 0.01016% sunstall...................... 0.00562% gravity....................... 0.00289% allweather.................... 0.00104% Stalliness (mean: 0.263) | -1.5| |# -1.0|### |###### -0.5|############# |################## 0.0|########################## |############################## +0.5|########################### |################ +1.0|############# |####### +1.5|### |## +2.0|# more negative = more offensive, more positive = more stall one # = 0.61%