weatherless...................68.60260% balance.......................58.90126% offense.......................23.96715% sand..........................17.67009% semistall.....................14.21974% sun........................... 8.16807% rain.......................... 5.63790% trickroom..................... 4.93892% voltturn...................... 4.57819% stall......................... 1.90271% choice........................ 1.02466% hyperoffense.................. 1.00913% tricksun...................... 0.47557% multiweather.................. 0.42358% hail.......................... 0.34493% monotype...................... 0.22011% sunoffense.................... 0.12809% monowater..................... 0.10319% hailoffense................... 0.06220% trickrain..................... 0.06040% sandoffense................... 0.03940% monoelectric.................. 0.02898% dragmag....................... 0.02406% monoice....................... 0.02061% monoground.................... 0.01992% trickhail..................... 0.01448% monograss..................... 0.01039% monodragon.................... 0.00929% monopoison.................... 0.00880% monopsychic................... 0.00752% monoghost..................... 0.00391% monofairy..................... 0.00350% monorock...................... 0.00284% monobug....................... 0.00241% monofighting.................. 0.00179% monofire...................... 0.00131% sandstall..................... 0.00038% rainoffense................... 0.00033% monoflying.................... 0.00031% monosteel..................... 0.00028% sunstall...................... 0.00007% mononormal.................... 0.00002% gravity....................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.370) | -1.5| |# -1.0|## |#### -0.5|############ |############ 0.0|####################### |######################## +0.5|############################## |############### +1.0|################# |########### +1.5|#### |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.64%