weatherless...................88.59948% offense.......................54.16415% hyperoffense..................32.57216% balance.......................12.78004% sun........................... 5.73367% sunoffense.................... 4.48845% sand.......................... 2.34701% hail.......................... 2.26332% rain.......................... 1.16183% monotype...................... 0.86417% trickroom..................... 0.82510% voltturn...................... 0.79586% rainoffense................... 0.50795% choice........................ 0.40716% semistall..................... 0.35347% monowater..................... 0.30703% tailwind...................... 0.26386% sandoffense................... 0.26208% hailoffense................... 0.17433% stall......................... 0.13018% dragmag....................... 0.11486% monobug....................... 0.11185% multiweather.................. 0.08698% monoground.................... 0.05790% monosteel..................... 0.04950% tricksun...................... 0.04829% monoflying.................... 0.04684% monopoison.................... 0.04524% mononormal.................... 0.03555% monofighting.................. 0.03497% monoghost..................... 0.03154% monopsychic................... 0.02885% monodark...................... 0.02858% monoice....................... 0.02436% tricksand..................... 0.02339% monograss..................... 0.02326% monodragon.................... 0.02291% hailstall..................... 0.01736% sandstall..................... 0.01718% monofire...................... 0.01515% monofairy..................... 0.01239% monorock...................... 0.01115% monoelectric.................. 0.00329% gravity....................... 0.00275% trickrain..................... 0.00258% trapper....................... 0.00137% Stalliness (mean: -0.716) -2.5| |# -2.0|## |####### -1.5|############### |################# -1.0|###################### |############################## -0.5|##################### |################ 0.0|############## |######## +0.5|##### |# +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.62%