weatherless...................77.43027% balance.......................42.26242% offense.......................40.57792% sand..........................14.45542% semistall..................... 9.17789% voltturn...................... 8.55568% hyperoffense.................. 5.31282% sun........................... 3.83140% rain.......................... 3.37381% stall......................... 2.66896% trickroom..................... 2.06099% hail.......................... 1.36412% rainstall..................... 0.55318% monotype...................... 0.49947% choice........................ 0.48202% sandstall..................... 0.43611% multiweather.................. 0.42592% sunoffense.................... 0.29626% sandoffense................... 0.27511% tricksun...................... 0.20617% monowater..................... 0.16403% monoghost..................... 0.16199% tricksand..................... 0.12751% monoice....................... 0.09295% trickhail..................... 0.07567% rainoffense................... 0.04721% monosteel..................... 0.03925% monoflying.................... 0.03700% monodragon.................... 0.02279% mononormal.................... 0.01655% hailoffense................... 0.01371% monofairy..................... 0.00237% monopsychic................... 0.00100% monopoison.................... 0.00041% monoelectric.................. 0.00025% hailstall..................... 0.00017% monofire...................... 0.00004% sunstall...................... 0.00004% monorock...................... 0.00004% monodark...................... 0.00003% monobug....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.138) |## -1.5|# |##### -1.0|####### |############### -0.5|########################### |######################## 0.0|############################## |####################### +0.5|##################### |############# +1.0|######################## |####### +1.5|##### |# +2.0|## |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%