weatherless...................77.61586% balance.......................52.84514% offense.......................25.26074% sand..........................17.37207% voltturn......................13.84387% semistall.....................12.81853% stall......................... 4.61547% hyperoffense.................. 4.46012% rain.......................... 3.32055% sun........................... 1.62355% rainstall..................... 1.25648% choice........................ 1.19824% sandstall..................... 0.71291% trickroom..................... 0.57365% sunoffense.................... 0.28730% monotype...................... 0.20616% hail.......................... 0.16171% monosteel..................... 0.09192% monoflying.................... 0.09186% multiweather.................. 0.08741% monoghost..................... 0.05679% monowater..................... 0.03223% sandoffense................... 0.02649% monoice....................... 0.02411% tricksun...................... 0.01148% tricksand..................... 0.01148% rainoffense................... 0.00514% mononormal.................... 0.00076% hailoffense................... 0.00054% monodragon.................... 0.00035% monopsychic................... 0.00005% monofairy..................... 0.00003% monoelectric.................. 0.00001% monopoison.................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.366) |#### -1.5| |#### -1.0|#### |########## -0.5|############### |############## 0.0|############################# |######################### +0.5|############################# |##################### +1.0|############################## |########### +1.5|######## |## +2.0|#### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%