weatherless...................78.74217% offense.......................44.70203% balance.......................31.61885% hyperoffense..................15.65962% sand.......................... 8.54643% voltturn...................... 8.39218% rain.......................... 6.03585% sun........................... 5.55489% monotype...................... 5.08870% semistall..................... 5.06850% stall......................... 2.95100% hail.......................... 2.07229% trickroom..................... 1.43328% multiweather.................. 0.86798% choice........................ 0.84878% sunoffense.................... 0.76409% sandoffense................... 0.72873% monobug....................... 0.68707% monowater..................... 0.66515% hailoffense................... 0.49021% rainoffense................... 0.44976% mononormal.................... 0.43763% monosteel..................... 0.37600% tailwind...................... 0.33755% monoflying.................... 0.27276% monodark...................... 0.27124% monoice....................... 0.26139% monopoison.................... 0.25310% dragmag....................... 0.23646% monoelectric.................. 0.23351% monofire...................... 0.23102% monofairy..................... 0.22089% monograss..................... 0.21390% monopsychic................... 0.20832% monoghost..................... 0.20128% monodragon.................... 0.18749% monorock...................... 0.18463% sandstall..................... 0.16423% monofighting.................. 0.15410% monoground.................... 0.09918% sunstall...................... 0.05976% tricksun...................... 0.05265% trickhail..................... 0.04049% tricksand..................... 0.03582% rainstall..................... 0.02365% gravity....................... 0.02051% hailstall..................... 0.00825% allweather.................... 0.00764% trickrain..................... 0.00502% trapper....................... 0.00292% fear.......................... 0.00199% swagplay...................... 0.00025% trickfear..................... 0.00012% Stalliness (mean: -0.151) -2.0|## |########## -1.0|##################### |############################## 0.0|############################## |#################### +1.0|########## |#### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.77%