weatherless...................78.28955% offense.......................39.37828% balance.......................36.15441% hyperoffense..................13.08082% voltturn......................12.41275% sand.......................... 8.72957% rain.......................... 7.50869% semistall..................... 6.55382% stall......................... 4.83267% sun........................... 4.55264% trickroom..................... 2.25183% monotype...................... 2.09698% hail.......................... 1.79478% multiweather.................. 0.83988% hailoffense................... 0.73738% rainoffense................... 0.57753% choice........................ 0.55445% sandoffense................... 0.53111% monowater..................... 0.45230% sunoffense.................... 0.41721% tailwind...................... 0.34049% sandstall..................... 0.28106% dragmag....................... 0.26872% monobug....................... 0.19270% monoice....................... 0.18191% monosteel..................... 0.17373% mononormal.................... 0.16729% monofairy..................... 0.15354% sunstall...................... 0.12175% monofire...................... 0.09978% monopoison.................... 0.08880% monoelectric.................. 0.08279% monodark...................... 0.07614% monoflying.................... 0.07236% monodragon.................... 0.07185% monograss..................... 0.06485% monopsychic................... 0.05650% monoghost..................... 0.05405% monofighting.................. 0.04872% monorock...................... 0.03540% gravity....................... 0.03355% tricksun...................... 0.02775% monoground.................... 0.02743% tricksand..................... 0.02076% rainstall..................... 0.01487% trickhail..................... 0.01318% trickrain..................... 0.00427% allweather.................... 0.00221% hailstall..................... 0.00163% trapper....................... 0.00057% fear.......................... 0.00035% swagplay...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.012) -2.0|# |######## -1.0|################# |########################### 0.0|############################## |######################### +1.0|############# |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.76%