weatherless...................64.73352% offense.......................49.62307% hyperoffense..................27.96320% sun...........................22.08105% balance.......................17.76529% rain..........................14.74161% monotype...................... 8.43649% multiweather.................. 7.55726% sand.......................... 4.40212% sunoffense.................... 4.01805% batonpass..................... 3.66237% semistall..................... 2.55713% rainoffense................... 2.19729% stall......................... 2.09131% hail.......................... 1.80090% choice........................ 1.28293% mononormal.................... 1.09645% voltturn...................... 1.05481% monowater..................... 1.05379% monobug....................... 0.74925% monodragon.................... 0.70066% monoghost..................... 0.67086% sandoffense................... 0.63772% monopsychic................... 0.63329% monosteel..................... 0.62588% monoflying.................... 0.59130% monofairy..................... 0.52675% trickroom..................... 0.47736% monodark...................... 0.44666% monofighting.................. 0.38336% monopoison.................... 0.37149% monoground.................... 0.35240% monograss..................... 0.33690% monoelectric.................. 0.31695% monofire...................... 0.30282% monoice....................... 0.29732% hailoffense................... 0.26748% dragmag....................... 0.24442% monorock...................... 0.23511% sunstall...................... 0.22134% trapper....................... 0.19978% sandstall..................... 0.14523% tailwind...................... 0.10767% tricksun...................... 0.08744% rainstall..................... 0.06699% trickrain..................... 0.01560% swagplay...................... 0.01384% gravity....................... 0.01236% allweather.................... 0.01008% tricksand..................... 0.00803% hailstall..................... 0.00642% fear.......................... 0.00592% trickhail..................... 0.00336% Stalliness (mean: -0.505) |# -2.0|### |############### -1.0|############################# |############################## 0.0|#################### |########## +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%