weatherless...................47.94305% offense.......................44.72154% sun...........................38.46251% hyperoffense..................30.73187% rain..........................21.52488% balance.......................16.65347% multiweather..................10.95363% sunoffense.................... 7.68639% stall......................... 4.11582% rainoffense................... 4.00917% semistall..................... 3.77730% monotype...................... 3.38231% sand.......................... 2.78577% batonpass..................... 2.22536% choice........................ 0.90672% trickroom..................... 0.80110% sunstall...................... 0.66751% voltturn...................... 0.52779% hail.......................... 0.50178% monosteel..................... 0.41828% monowater..................... 0.41191% monofairy..................... 0.39647% monopsychic................... 0.38882% mononormal.................... 0.34586% monoflying.................... 0.28205% monoghost..................... 0.27527% tricksun...................... 0.26195% monodragon.................... 0.25901% sandoffense................... 0.25186% sandstall..................... 0.22916% dragmag....................... 0.19581% monodark...................... 0.18037% rainstall..................... 0.17923% monobug....................... 0.14089% monoelectric.................. 0.14021% monoground.................... 0.12391% tailwind...................... 0.11911% trapper....................... 0.11835% hailoffense................... 0.11594% monofire...................... 0.11400% monoice....................... 0.11104% monofighting.................. 0.09552% monograss..................... 0.07475% monopoison.................... 0.06991% monorock...................... 0.05370% trickrain..................... 0.03314% swagplay...................... 0.01300% gravity....................... 0.00611% hailstall..................... 0.00320% trickhail..................... 0.00285% allweather.................... 0.00280% tricksand..................... 0.00209% fear.......................... 0.00000% Stalliness (mean: -0.465) |# -2.0|#### |################ -1.0|############################## |########################## 0.0|################## |######## +1.0|##### |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%