weatherless...................44.85885% sun...........................40.74826% offense.......................39.84629% hyperoffense..................31.80684% rain..........................20.40691% balance.......................15.39513% multiweather.................. 8.03118% stall......................... 7.73474% sunoffense.................... 7.71467% rainoffense................... 5.87885% semistall..................... 5.21701% sand.......................... 2.04142% sunstall...................... 1.45402% monotype...................... 1.26050% trickroom..................... 1.18047% batonpass..................... 1.01009% choice........................ 0.47036% tricksun...................... 0.42952% sandstall..................... 0.36245% rainstall..................... 0.27751% monopsychic................... 0.27277% monofairy..................... 0.24657% dragmag....................... 0.17233% voltturn...................... 0.15317% monowater..................... 0.14471% monosteel..................... 0.12597% hail.......................... 0.11361% monoflying.................... 0.10351% mononormal.................... 0.09113% monodragon.................... 0.07643% monoghost..................... 0.06303% tailwind...................... 0.05699% sandoffense................... 0.04382% trapper....................... 0.04105% trickrain..................... 0.04096% monodark...................... 0.03561% monoground.................... 0.03269% monoice....................... 0.03201% monobug....................... 0.02945% monofire...................... 0.02779% monoelectric.................. 0.02686% monofighting.................. 0.02612% hailoffense................... 0.02082% monograss..................... 0.01503% monopoison.................... 0.01261% monorock...................... 0.01161% swagplay...................... 0.00580% gravity....................... 0.00185% allweather.................... 0.00179% trickhail..................... 0.00092% tricksand..................... 0.00013% hailstall..................... 0.00002% fear.......................... 0.00000% Stalliness (mean: -0.349) | -2.0|#### |################ -1.0|############################## |######################### 0.0|################# |####### +1.0|####### |#### +2.0|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%