weatherless...................82.35113% offense.......................43.65736% balance.......................35.91103% hail..........................13.31637% hyperoffense..................11.48692% voltturn...................... 6.46655% semistall..................... 5.53339% stall......................... 3.41130% hailoffense................... 3.25044% rain.......................... 2.92746% trickroom..................... 1.59359% sun........................... 1.25744% monotype...................... 1.05128% rainoffense................... 0.89815% sunoffense.................... 0.54113% monoice....................... 0.40056% choice........................ 0.25594% sand.......................... 0.24917% hailstall..................... 0.21287% gravity....................... 0.12847% monowater..................... 0.11395% multiweather.................. 0.09771% trickhail..................... 0.09296% monoghost..................... 0.08550% mononormal.................... 0.07327% monoflying.................... 0.06605% monoelectric.................. 0.05273% monobug....................... 0.04693% monoground.................... 0.04027% monograss..................... 0.03812% monodark...................... 0.03731% sandstall..................... 0.03318% monofairy..................... 0.02673% monopsychic................... 0.02480% monofire...................... 0.02365% monorock...................... 0.02116% monofighting.................. 0.01954% monopoison.................... 0.01579% monosteel..................... 0.01092% monodragon.................... 0.00789% tailwind...................... 0.00461% trickrain..................... 0.00360% rainstall..................... 0.00317% dragmag....................... 0.00246% sandoffense................... 0.00145% trapper....................... 0.00119% Stalliness (mean: -0.054) |#### -1.5|####### |######## -1.0|############ |################### -0.5|######################## |############################## 0.0|############################ |######################### +0.5|#################### |############## +1.0|######### |##### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%