weatherless...................82.70528% balance.......................44.88659% offense.......................29.35302% voltturn......................14.60756% hail..........................13.81888% hyperoffense..................11.37487% stall......................... 8.13424% hailoffense................... 6.46173% semistall..................... 6.25128% sun........................... 1.81234% rain.......................... 1.33951% sunoffense.................... 1.20032% rainoffense................... 0.88723% trickroom..................... 0.62680% sand.......................... 0.32929% hailstall..................... 0.22425% gravity....................... 0.19743% monotype...................... 0.11340% sandstall..................... 0.07627% monoice....................... 0.04279% monofairy..................... 0.02468% mononormal.................... 0.02229% trickhail..................... 0.02110% choice........................ 0.01576% monoghost..................... 0.01000% monodark...................... 0.00832% multiweather.................. 0.00529% monopsychic................... 0.00203% monobug....................... 0.00161% monosteel..................... 0.00072% monoelectric.................. 0.00039% monorock...................... 0.00020% tailwind...................... 0.00019% monodragon.................... 0.00017% monofire...................... 0.00013% monoflying.................... 0.00012% trickrain..................... 0.00012% monograss..................... 0.00007% monofighting.................. 0.00007% monoground.................... 0.00002% monopoison.................... 0.00000% trapper....................... 0.00000% dragmag....................... 0.00000% monowater..................... 0.00000% sandoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.185) |####### -1.5|####### |#### -1.0|#### |######## -0.5|############### |############ 0.0|########################### |####################### +0.5|############################## |########### +1.0|###### |##### +1.5|### |#### +2.0|# | +2.5|# |### +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.57%