weatherless...................69.90784% offense.......................41.99576% balance.......................27.70654% hyperoffense..................23.11431% sand..........................13.85692% rain.......................... 6.86249% sun........................... 6.34001% semistall..................... 4.84551% hail.......................... 4.00212% voltturn...................... 3.66530% stall......................... 2.33789% choice........................ 1.67617% monotype...................... 1.31680% sandoffense................... 1.12518% hailoffense................... 1.08872% sunoffense.................... 0.91367% multiweather.................. 0.89842% sandstall..................... 0.87389% trickroom..................... 0.78570% rainoffense................... 0.58746% monowater..................... 0.23604% monoghost..................... 0.20488% gravity....................... 0.16841% monoice....................... 0.16046% dragmag....................... 0.15780% monodark...................... 0.10410% tricksand..................... 0.09548% monofairy..................... 0.09415% monofire...................... 0.07293% monopoison.................... 0.06100% monodragon.................... 0.05967% tailwind...................... 0.05768% monoelectric.................. 0.05702% mononormal.................... 0.05702% monobug....................... 0.05238% monofighting.................. 0.04774% monopsychic................... 0.04243% monoflying.................... 0.03713% monosteel..................... 0.03315% tricksun...................... 0.03183% monorock...................... 0.02652% rainstall..................... 0.02122% monograss..................... 0.02055% monoground.................... 0.01260% trickhail..................... 0.00928% allweather.................... 0.00729% sunstall...................... 0.00332% trickrain..................... 0.00133% hailstall..................... 0.00133% Stalliness (mean: -0.309) -2.0|##### |########## -1.5|################# |################## -1.0|####################### |########################### -0.5|############################## |########################### 0.0|########################### |####################### +0.5|#################### |############## +1.0|########## |###### +1.5|### |## +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.38%