weatherless...................65.55679% offense.......................35.38418% balance.......................27.01296% hyperoffense..................25.19219% sand..........................15.85184% semistall..................... 9.94616% hail.......................... 9.22426% rain.......................... 7.47253% sun........................... 3.01493% stall......................... 2.46451% voltturn...................... 2.26724% hailoffense................... 1.69793% monotype...................... 1.24974% choice........................ 1.12157% monofairy..................... 0.91771% multiweather.................. 0.89537% trickroom..................... 0.82762% sandstall..................... 0.63764% gravity....................... 0.53067% sunoffense.................... 0.42952% sandoffense................... 0.33438% rainoffense................... 0.29663% monowater..................... 0.13132% monoghost..................... 0.06882% monodragon.................... 0.06382% tailwind...................... 0.04094% monofighting.................. 0.03602% tricksand..................... 0.02346% monodark...................... 0.01625% monobug....................... 0.00678% monoground.................... 0.00324% monoice....................... 0.00276% monosteel..................... 0.00157% dragmag....................... 0.00131% monofire...................... 0.00116% monoelectric.................. 0.00088% monopoison.................... 0.00081% trickhail..................... 0.00047% mononormal.................... 0.00018% monograss..................... 0.00015% monorock...................... 0.00002% monoflying.................... 0.00002% monopsychic................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.246) -2.0|##### |############ -1.5|############## |#################### -1.0|############## |############## -0.5|############################## |################### 0.0|######################## |################ +0.5|################ |############# +1.0|############# |############ +1.5|## |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%