weatherless...................93.97717% offense.......................45.75058% balance.......................36.79355% hyperoffense.................. 8.96725% semistall..................... 5.33862% stall......................... 3.14999% rain.......................... 2.54147% voltturn...................... 2.03420% hail.......................... 1.42772% sand.......................... 1.41545% trickroom..................... 1.41238% monotype...................... 0.76704% sun........................... 0.65761% sandstall..................... 0.48886% choice........................ 0.37534% rainoffense................... 0.25057% sunoffense.................... 0.17284% hailoffense................... 0.16261% monoice....................... 0.15955% monofighting.................. 0.13193% monobug....................... 0.11761% dragmag....................... 0.11148% monorock...................... 0.10943% mononormal.................... 0.09000% monopsychic................... 0.05830% monograss..................... 0.05420% monowater..................... 0.04500% gravity....................... 0.03682% tailwind...................... 0.02864% monodark...................... 0.02352% monoelectric.................. 0.02352% multiweather.................. 0.01943% trickrain..................... 0.01739% monofairy..................... 0.01739% monoghost..................... 0.01432% trickhail..................... 0.01432% hailstall..................... 0.01432% rainstall..................... 0.01125% monodragon.................... 0.01023% sandoffense................... 0.00920% monopoison.................... 0.00920% monofire...................... 0.00716% monoflying.................... 0.00409% monoground.................... 0.00307% monosteel..................... 0.00205% Stalliness (mean: -0.028) |## -1.5|### |######## -1.0|############### |################### -0.5|########################## |############################# 0.0|############################## |######################### +0.5|################### |############### +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%