weatherless...................94.43210% offense.......................43.94499% balance.......................37.88682% hyperoffense.................. 8.70527% semistall..................... 5.93818% stall......................... 3.52474% rain.......................... 2.22575% voltturn...................... 2.20658% sand.......................... 1.62066% trickroom..................... 1.35784% hail.......................... 1.26033% sandstall..................... 0.56918% monotype...................... 0.56441% sun........................... 0.47231% choice........................ 0.34043% rainoffense................... 0.22591% hailoffense................... 0.17493% monoice....................... 0.12690% sunoffense.................... 0.11978% dragmag....................... 0.11264% monofighting.................. 0.10059% monobug....................... 0.07333% monorock...................... 0.06392% mononormal.................... 0.06316% monopsychic................... 0.05076% tailwind...................... 0.04133% monograss..................... 0.03286% monowater..................... 0.02699% monodark...................... 0.02062% gravity....................... 0.01955% monoelectric.................. 0.01654% monoghost..................... 0.01284% multiweather.................. 0.01115% trickhail..................... 0.00994% monofairy..................... 0.00985% rainstall..................... 0.00869% trickrain..................... 0.00850% hailstall..................... 0.00752% sandoffense................... 0.00736% monopoison.................... 0.00612% monofire...................... 0.00485% monodragon.................... 0.00394% monosteel..................... 0.00306% monoflying.................... 0.00274% monoground.................... 0.00137% Stalliness (mean: 0.010) |## -1.5|### |######## -1.0|############## |################## -0.5|########################## |############################# 0.0|############################## |########################## +0.5|#################### |################# +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0|## more negative = more offensive, more positive = more stall one # = 0.46%