weatherless...................81.88455% offense.......................47.70476% balance.......................36.70815% sun...........................12.04971% hyperoffense..................10.79191% voltturn...................... 7.18146% hail.......................... 5.75375% semistall..................... 3.28107% stall......................... 1.51411% trickroom..................... 1.49672% sunoffense.................... 1.41263% hailoffense................... 1.23518% monotype...................... 0.79736% rain.......................... 0.78228% choice........................ 0.74169% multiweather.................. 0.54105% monoice....................... 0.36302% rainoffense................... 0.08409% sand.......................... 0.08293% mononormal.................... 0.07133% monofighting.................. 0.05915% monopoison.................... 0.04001% monoelectric.................. 0.03943% monowater..................... 0.03711% monobug....................... 0.03711% tailwind...................... 0.03189% monofairy..................... 0.02957% monoghost..................... 0.02899% monodark...................... 0.02610% monograss..................... 0.02494% monorock...................... 0.02146% monofire...................... 0.02146% gravity....................... 0.01682% sunstall...................... 0.01566% monosteel..................... 0.01392% hailstall..................... 0.01392% monopsychic................... 0.01334% monoflying.................... 0.01334% trickhail..................... 0.01160% monoground.................... 0.00754% rainstall..................... 0.00522% monodragon.................... 0.00406% tricksand..................... 0.00116% sandstall..................... 0.00058% trickrain..................... 0.00058% tricksun...................... 0.00058% Stalliness (mean: -0.146) -2.0|# |## -1.5|#### |######## -1.0|############## |################### -0.5|########################## |############################# 0.0|############################## |########################## +0.5|################## |############ +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%