weatherless...................81.75295% offense.......................46.08962% balance.......................37.58784% sun...........................12.12247% hyperoffense..................10.81211% voltturn...................... 7.52770% hail.......................... 5.95613% semistall..................... 3.68947% stall......................... 1.82096% trickroom..................... 1.67390% sunoffense.................... 1.45476% hailoffense................... 1.31925% choice........................ 0.74243% rain.......................... 0.69253% monotype...................... 0.64313% multiweather.................. 0.56959% monoice....................... 0.31919% rainoffense................... 0.08945% sand.......................... 0.06144% monopoison.................... 0.05162% mononormal.................... 0.05061% monofighting.................. 0.03670% monoghost..................... 0.02793% tailwind...................... 0.02739% monobug....................... 0.02494% monowater..................... 0.02280% monorock...................... 0.02239% monoelectric.................. 0.02230% monodark...................... 0.01923% sunstall...................... 0.01615% monograss..................... 0.01553% gravity....................... 0.01522% monofire...................... 0.01430% trickhail..................... 0.01190% monofairy..................... 0.01167% hailstall..................... 0.01011% monopsychic................... 0.00952% monoflying.................... 0.00939% rainstall..................... 0.00789% monosteel..................... 0.00718% monoground.................... 0.00524% monodragon.................... 0.00292% tricksand..................... 0.00147% trickrain..................... 0.00039% tricksun...................... 0.00039% sandstall..................... 0.00001% Stalliness (mean: -0.123) -2.0|# |### -1.5|##### |######### -1.0|############## |################### -0.5|########################### |############################ 0.0|############################## |########################### +0.5|################### |############# +1.0|####### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%