weatherless...................86.66269% balance.......................46.32329% offense.......................33.80915% sun........................... 8.72482% voltturn...................... 7.44059% hyperoffense.................. 7.25248% semistall..................... 7.05308% stall......................... 5.56200% hail.......................... 4.91325% trickroom..................... 3.73216% hailoffense................... 0.75432% multiweather.................. 0.58796% sunoffense.................... 0.50556% rain.......................... 0.28211% choice........................ 0.23750% monotype...................... 0.17029% monopoison.................... 0.09587% monoice....................... 0.04648% rainoffense................... 0.03699% sand.......................... 0.01772% rainstall..................... 0.01125% monoghost..................... 0.01019% monofighting.................. 0.00500% monodark...................... 0.00474% mononormal.................... 0.00388% monowater..................... 0.00271% trickhail..................... 0.00198% sunstall...................... 0.00174% gravity....................... 0.00141% monopsychic................... 0.00056% hailstall..................... 0.00051% monosteel..................... 0.00036% tailwind...................... 0.00033% monofairy..................... 0.00032% monofire...................... 0.00029% monobug....................... 0.00028% monodragon.................... 0.00004% tricksand..................... 0.00002% monoelectric.................. 0.00002% monoground.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.170) -2.0|# |#### -1.5|## |### -1.0|####### |######## -0.5|#################### |###################### 0.0|###################### |############################## +0.5|######################## |################## +1.0|######## |####### +1.5|## |### +2.0|## | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.53%