weatherless...................82.59212% offense.......................43.58323% hyperoffense..................29.60610% balance.......................20.71156% voltturn...................... 9.40280% sun........................... 6.54384% sand.......................... 5.84498% rain.......................... 4.12961% semistall..................... 3.55781% stall......................... 2.54130% choice........................ 2.28717% sandoffense................... 1.46125% trickroom..................... 1.08005% hail.......................... 0.88945% sunoffense.................... 0.88945% monotype...................... 0.82592% monopoison.................... 0.63532% tailwind...................... 0.50826% rainoffense................... 0.19060% monowater..................... 0.06353% gravity....................... 0.06353% monofighting.................. 0.06353% monoelectric.................. 0.06353% Stalliness (mean: -0.481) |################ -1.5|################# |######################## -1.0|############################ |############################## -0.5|############################# |############### 0.0|################### |############### +0.5|###### |############# +1.0|######## |#### +1.5|# |#### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%