weatherless...................92.60517% semistall.....................50.09409% offense.......................28.91430% balance.......................13.65135% voltturn...................... 9.33636% hyperoffense.................. 6.63593% sun........................... 6.15231% trickroom..................... 1.69244% sand.......................... 0.89003% stall......................... 0.70433% choice........................ 0.49035% rain.......................... 0.35244% sandoffense................... 0.33057% rainoffense................... 0.02850% sunoffense.................... 0.02702% monotype...................... 0.02064% monoelectric.................. 0.02056% monowater..................... 0.00007% hail.......................... 0.00004% tailwind...................... 0.00002% monopoison.................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.431) | -1.5|### | -1.0|# |####### -0.5|##### |## 0.0|#### |## +0.5|## |# +1.0|# |############################## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.64%