weatherless...................74.61859% offense.......................49.39898% balance.......................23.55525% hyperoffense..................21.68285% sand..........................15.51086% rain.......................... 8.73786% semistall..................... 4.23024% trickroom..................... 2.40407% voltturn...................... 2.17291% multiweather.................. 2.14979% sun........................... 1.98798% hail.......................... 1.41008% monotype...................... 1.20203% stall......................... 1.13269% sandoffense................... 0.97087% rainoffense................... 0.78595% hailoffense................... 0.71660% choice........................ 0.62413% sunoffense.................... 0.60102% sandstall..................... 0.34674% monowater..................... 0.23116% monofairy..................... 0.16181% monodragon.................... 0.13870% monobug....................... 0.13870% trickhail..................... 0.13870% monoghost..................... 0.11558% monoice....................... 0.11558% monoelectric.................. 0.09246% mononormal.................... 0.09246% monograss..................... 0.06935% monosteel..................... 0.06935% rainstall..................... 0.06935% monopsychic................... 0.04623% monofighting.................. 0.04623% monorock...................... 0.04623% trapper....................... 0.04623% monoflying.................... 0.04623% monopoison.................... 0.02312% dragmag....................... 0.02312% monodark...................... 0.02312% tricksun...................... 0.02312% monofire...................... 0.02312% Stalliness (mean: -0.365) | -2.0|## |####### -1.5|############# |################### -1.0|######################### |############################# -0.5|############################## |########################## 0.0|####################### |############### +0.5|########### |############### +1.0|######## |##### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.43%