weatherless...................77.88195% offense.......................51.38718% hyperoffense..................22.95162% balance.......................21.83731% sand..........................12.50744% rain.......................... 4.85475% sun........................... 3.91444% batonpass..................... 2.84143% semistall..................... 2.41400% monotype...................... 2.38312% trickroom..................... 1.74125% choice........................ 1.69476% stall......................... 1.40990% voltturn...................... 1.34786% hail.......................... 1.21926% rainoffense................... 1.10752% sunoffense.................... 0.91336% sandoffense................... 0.86710% trickrain..................... 0.66817% sandstall..................... 0.42443% multiweather.................. 0.36883% monoghost..................... 0.33467% dragmag....................... 0.27034% monoice....................... 0.25749% monowater..................... 0.24559% hailoffense................... 0.20788% monodragon.................... 0.20091% monobug....................... 0.17973% monosteel..................... 0.17453% monofire...................... 0.16826% monofairy..................... 0.16734% monopoison.................... 0.14144% monoelectric.................. 0.12216% monofighting.................. 0.10752% tailwind...................... 0.09220% monoflying.................... 0.08693% monopsychic................... 0.08310% monodark...................... 0.07378% mononormal.................... 0.07343% monorock...................... 0.06947% tricksun...................... 0.06693% monoground.................... 0.04625% monograss..................... 0.04323% tricksand..................... 0.03926% trapper....................... 0.03312% gravity....................... 0.01052% trickhail..................... 0.00786% swagplay...................... 0.00558% rainstall..................... 0.00443% fear.......................... 0.00281% sunstall...................... 0.00165% allweather.................... 0.00129% hailstall..................... 0.00108% Stalliness (mean: -0.416) -2.0|## |### -1.5|######### |#################### -1.0|########################## |############################## -0.5|############################ |######################### 0.0|#################### |############# +0.5|############ |####### +1.0|##### |## +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%