weatherless...................50.90851% balance.......................38.85263% offense.......................35.85182% sand..........................32.58905% hyperoffense..................14.50569% rain..........................13.16749% semistall..................... 6.65672% batonpass..................... 5.09375% trickroom..................... 4.64718% stall......................... 4.13315% sun........................... 3.27659% trickrain..................... 2.60507% rainoffense................... 1.72681% voltturn...................... 1.28180% sandstall..................... 1.12522% sunoffense.................... 0.78086% sandoffense................... 0.65746% choice........................ 0.62681% dragmag....................... 0.40844% tricksun...................... 0.35276% tailwind...................... 0.19364% hail.......................... 0.15060% monotype...................... 0.11332% multiweather.................. 0.09201% monowater..................... 0.02526% hailoffense................... 0.02066% monosteel..................... 0.01921% monoghost..................... 0.01871% tricksand..................... 0.01259% monoice....................... 0.00850% monodragon.................... 0.00582% monobug....................... 0.00512% monofairy..................... 0.00508% monopoison.................... 0.00458% mononormal.................... 0.00402% monodark...................... 0.00374% monoflying.................... 0.00285% monofighting.................. 0.00274% monoground.................... 0.00246% monofire...................... 0.00210% trapper....................... 0.00190% monoelectric.................. 0.00174% monopsychic................... 0.00169% trickhail..................... 0.00138% monorock...................... 0.00100% gravity....................... 0.00086% monograss..................... 0.00057% rainstall..................... 0.00009% fear.......................... 0.00002% hailstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.013) -2.0|# |### -1.5|########## |############### -1.0|#################### |########################### -0.5|########################## |########################## 0.0|#################### |####################### +0.5|############################## |########################### +1.0|####################### |######## +1.5|###### |#### +2.0|## |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.36%