weatherless...................85.19903% offense.......................43.43974% balance.......................33.51352% hyperoffense..................17.54115% voltturn...................... 8.60307% sand.......................... 7.24316% sun........................... 5.91380% semistall..................... 3.24670% stall......................... 2.25888% sunoffense.................... 1.09557% hail.......................... 1.08316% choice........................ 1.05162% trickroom..................... 0.79418% rain.......................... 0.78340% hailoffense................... 0.52471% monotype...................... 0.43257% sandstall..................... 0.20050% multiweather.................. 0.19094% sandoffense................... 0.16694% rainoffense................... 0.13696% monobug....................... 0.13174% tricksand..................... 0.08057% tricksun...................... 0.07803% dragmag....................... 0.04481% monowater..................... 0.03940% monoghost..................... 0.03881% monoice....................... 0.03266% monopoison.................... 0.02820% monopsychic................... 0.02637% monofighting.................. 0.02587% monofairy..................... 0.02213% tailwind...................... 0.02190% gravity....................... 0.01992% monograss..................... 0.01955% mononormal.................... 0.01772% monofire...................... 0.01686% monoflying.................... 0.01647% rainstall..................... 0.01224% monodragon.................... 0.01081% monodark...................... 0.00818% hailstall..................... 0.00817% monoground.................... 0.00797% trickhail..................... 0.00758% sunstall...................... 0.00589% monosteel..................... 0.00448% monorock...................... 0.00424% trickrain..................... 0.00395% monoelectric.................. 0.00378% trapper....................... 0.00183% allweather.................... 0.00040% Stalliness (mean: -0.233) |### -2.0|#### |###### -1.5|######### |########### -1.0|############## |#################### -0.5|########################### |############################## 0.0|############################# |######################### +0.5|################### |############# +1.0|####### |### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%