weatherless...................88.27971% offense.......................36.92989% balance.......................35.87636% hyperoffense..................11.82278% semistall..................... 9.15660% stall......................... 6.21438% sand.......................... 5.19522% hail.......................... 4.05504% voltturn...................... 2.65228% trickroom..................... 2.50837% rain.......................... 1.65685% sun........................... 0.85590% sandstall..................... 0.78682% hailoffense................... 0.34082% monotype...................... 0.33080% rainoffense................... 0.32299% sunoffense.................... 0.26064% monoice....................... 0.19656% gravity....................... 0.16481% choice........................ 0.12612% tailwind...................... 0.04133% hailstall..................... 0.04028% monobug....................... 0.03412% multiweather.................. 0.02905% monopsychic................... 0.02754% monoghost..................... 0.02610% monowater..................... 0.02092% trapper....................... 0.01539% monorock...................... 0.01535% rainstall..................... 0.01509% dragmag....................... 0.01105% monopoison.................... 0.00615% monofairy..................... 0.00410% sandoffense................... 0.00410% monoflying.................... 0.00410% mononormal.................... 0.00410% monodark...................... 0.00338% trickhail..................... 0.00241% trickrain..................... 0.00208% monograss..................... 0.00205% monosteel..................... 0.00147% monofire...................... 0.00091% monofighting.................. 0.00036% Stalliness (mean: 0.083) -2.0|## |#### -1.5|###### |########### -1.0|################## |################### -0.5|####################### |############################## 0.0|############################ |############################ +0.5|######################### |################# +1.0|############### |########### +1.5|###### |#### +2.0|## |## +2.5|# |## +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.39%