weatherless...................90.58007% balance.......................35.49047% offense.......................29.41129% stall.........................12.26611% semistall.....................11.63619% hyperoffense..................11.19594% sand.......................... 6.24503% voltturn...................... 3.87950% trickroom..................... 2.76662% hail.......................... 2.54613% sandstall..................... 0.77855% rain.......................... 0.48351% gravity....................... 0.17926% sun........................... 0.14526% rainoffense................... 0.13818% hailoffense................... 0.10587% sunoffense.................... 0.05739% hailstall..................... 0.01758% tailwind...................... 0.01051% monotype...................... 0.00774% trapper....................... 0.00416% monoice....................... 0.00401% monopsychic................... 0.00281% monobug....................... 0.00089% choice........................ 0.00010% monofighting.................. 0.00003% monodark...................... 0.00000% monofire...................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.325) -2.0|### |### -1.5|### |######## -1.0|################## |############ -0.5|############# |########################## 0.0|################## |############################## +0.5|####################### |################ +1.0|############### |############ +1.5|######## |###### +2.0|### |## +2.5|## |#### +3.0|## |###### more negative = more offensive, more positive = more stall one # = 0.42%